Carl Culberson Darkseal Location: USA Member Since: November 2004 Last Updated: 18 April 2009 Portfolio Views: 4014 Chosen as Favorite: 2
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Deep Thought Maya, ZBrush February 2008
This was my 1st real experimentation with mayas fast sss shader, the 1st time I actually bothered to make a color and bump map for it. The base mesh is the zbrushes free head base. Render done in Mental ray. Disp map and color painted in Zb. Thanks!